I've noticed in the past several months a significant uptick in the quantity and value of VC deals in the video game space. I thought it might be interesting to all of you to have some of this deal information in one place, so I will start aggregating it here on this blog. And in case you are wondering, yes, investors are also making equity deals for companies developing games with meaningful messages, for education, information and advocacy. Government and foundation funding are not the only resources.
Here are two new deals noted in Digital Media Wire:
Game Developer Start-up Heatwave Lands $7.5 Million
Austin, Texas - Heatwave Interactive, an independent
game developer start-up focused on titles that crossover to film and television,
announced on Tuesday that it has raised a $7.5 million first round of financing
from Syncom Venture Partners.
Austin-based Heatwave was co-founded by former
Electronic Arts and Sony Online executive Anthony Castoro, and entrepreneur
Donn Clendenon. "We internally fund the development of new concepts and
screen them through an exhaustive evaluation process," said Heatwave CEO Donn
Clendenon. "Once a concept makes it through this process, Heatwave raises
development funds, partners with talented developers and leverages strategic
relationships to bring our products to market." The company said the
funding will go towards its Central Studio, which will develop new and licensed
video game properties for exploitation across multiple media channels.
Asian Online Game Community Garena Secures $2 Million
Singapore
- Garena, a Singapore-based company that hosts online game tournaments, has
raised $2 million in angel funding from investors including Skype co-founder
Tovio Annus and the government of Singapore, Alarm Clock reported.
Garena counts over 5.5 million registered users for its advertising-supported
service, which supports LAN games, casual games, and various leagues and
tournaments. The company also has a deal with MTV Asia that lets its users
watch MTV programs, music videos and animation content on an integrated player.
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Posted by: オテモヤン | March 26, 2010 at 09:44 PM
Card game family was in fashion. He was so important to have a rich stock of knowledge rules and directions. Today, however, this form of entertainment to lose its appeal. This despite the fact that there are still good reasons to keep on mixing decks. There is still a major reason why the deck works well for families. If you have small children around your home, holidays and rainy days get pretty boring. Without some form of abuse, parents can easily end up with a handful of complaints.
Posted by: puzzle bubble | August 27, 2011 at 03:10 AM